![]() Sudo xcode-select -s /Library/Developer/CommandLineTools ![]() Set the Command Line Tools package to be the standard command line tool provider by running ![]() I think you can do this by running xcode-select -install see here. Ensure the Command Line Tools package is installed. Install UE 4.18 and the newest XCode on a Macintosh. In addition, the user will not get the benefit of Metal. If this happens, Unreal will perpetually display a misleading error message at startup, and the user will likely not be able to figure out the cause of the error message on their own. …in cases where Xcode is at the newest version, but the “xcode-select” tool has selected Apple’s CommandLineTools package rather than Xcode.Ī user can get into this state if when setting up their computer they install CommandLineTools, or the popular “Homebrew” utility, before they install Xcode. Please update to latest version of xcode for best performance.” Falling back to runtime compiled text shaders, which are slower. “Xcode installed on this Mac is too old to be used for Metal shader compilation. Unreal for Mac OS X, at startup, displays the error:
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